KeyShot渲染寶典(工業(yè)設(shè)計(jì) 渲染必備)
定 價(jià):79 元
- 作者:沈應(yīng)龍 編著
- 出版時(shí)間:2021/2/1
- ISBN:9787111667667
- 出 版 社:機(jī)械工業(yè)出版社
- 中圖法分類:TB472
- 頁(yè)碼:246
- 紙張:
- 版次:
- 開(kāi)本:16開(kāi)
KeyShot(The Key to Amazing Shots)是一個(gè)互動(dòng)性的光線追蹤與全局光照渲染軟件,不需要復(fù)雜的設(shè)定即可產(chǎn)生照片般真實(shí)的 3D 渲染圖像。本書(shū)主要從界面基礎(chǔ)、用戶自定義設(shè)置、各面板參數(shù)、高級(jí)材質(zhì)節(jié)點(diǎn)編輯、燈光打光方式、案例講解、動(dòng)畫(huà)類型向?qū)У确矫妫U述KeyShot的操作技巧和專業(yè)性的經(jīng)驗(yàn)心得,使讀者快速掌握KeyShot渲染技能。
本書(shū)可作為工業(yè)設(shè)計(jì)人員渲染參考用書(shū),也可作為相關(guān)培訓(xùn)機(jī)構(gòu)和本科院校、職業(yè)院校工程設(shè)計(jì)專業(yè)師生的教學(xué)用書(shū)。
前言
第1章 入門(mén) 01
1.1 前期準(zhǔn)備 ............................................................................................1
1.1.1 系統(tǒng)要求 .............................................................................1
1.1.2 安裝過(guò)程 .............................................................................2
1.1.3 快速入門(mén) .............................................................................5
1.2 用戶界面 ............................................................................................6
1.2.1 主菜單欄 .............................................................................6
1.2.2 工具欄 ...............................................................................12
1.2.3 資源庫(kù)面板 .......................................................................14
1.2.4 項(xiàng)目面板 ...........................................................................17
1.2.5 實(shí)時(shí)工作窗口 ...................................................................22
1.3 導(dǎo)入數(shù)據(jù) ..........................................................................................26
1.3.1 支持格式 ...........................................................................26
1.3.2 接口插件 ...........................................................................28
1.3.3 對(duì)象分層與幾何編輯 .......................................................30
1.3.4 復(fù)制和陣列 .......................................................................35
1.3.5 圓角和層的設(shè)置 ...............................................................37
1.3.6 模型組設(shè)置 .......................................................................42
第2章 材質(zhì) 02
2.1 材質(zhì)庫(kù) ..............................................................................................45
2.1.1 云端下載材質(zhì) ...................................................................45
2.1.2 標(biāo)準(zhǔn)材質(zhì) ...........................................................................50
2.1.3 其他材質(zhì) ...........................................................................51
2.1.4 賦予和編輯材質(zhì) ...............................................................53
2.1.5 復(fù)制和保存材質(zhì) ...............................................................54
2.2 材質(zhì)參數(shù) ..........................................................................................55
2.2.1 常規(guī)物理參數(shù) ...................................................................55
2.2.2 材質(zhì)類型 ...........................................................................58
2.2.3 顏色庫(kù)和顏色拾取器 .......................................................75
2.2.4 材質(zhì)模板 ...........................................................................77
2.3 紋理貼圖 ..........................................................................................78
2.3.1 紋理庫(kù) ...............................................................................78
2.3.2 紋理類型 ...........................................................................78
2.3.3 貼圖類型 ...........................................................................97
2.3.4 映射類型 ...........................................................................98
2.3.5 紋理操作軸 .......................................................................99
2.4 標(biāo)簽混合 ........................................................................................100
2.4.1 標(biāo)簽屬性 .........................................................................100
2.4.2 標(biāo)簽紋理 .........................................................................101
2.4.3 標(biāo)簽映射 .........................................................................101
2.4.4 標(biāo)簽材質(zhì)混合 .................................................................103
2.4.5 標(biāo)簽LCD屏反光板 .......................................................105
2.5.節(jié)點(diǎn)材質(zhì) ........................................................................................107
2.5.1 節(jié)點(diǎn)編輯器界面 .............................................................107
2.5.2 材質(zhì)節(jié)點(diǎn)類型 .................................................................109
2.5.3 紋理節(jié)點(diǎn)類型 ..................................................................112
2.5.4 動(dòng)畫(huà)節(jié)點(diǎn)類型 ..................................................................118
2.5.5 實(shí)用節(jié)點(diǎn)類型 ..................................................................119
2.5.6 多層材質(zhì) .........................................................................121
第3章 燈光 03
3.1.環(huán)境HDRI ....................................................................................123
3.1.1 環(huán)境界面 .........................................................................123
3.1.2 HDRI編輯器 ..................................................................124
3.2.照明燈光 ........................................................................................128
3.2.1 物理燈光源類型 .............................................................128
3.2.2 自發(fā)光類型 .....................................................................130
3.2.3 物理天空 .........................................................................132
3.3 .HLS燈光插件 .............................................................................133
3.3.1 HLS界面 .........................................................................133
3.3.2 模型導(dǎo)入 ..........................................................................141
3.3.3 模型打光 ..........................................................................143
3.3.4 輸出燈光導(dǎo)入KeyShot ...................................................144
第4章 案例 04
4.1.化妝瓶案例....................................................................................146
4.2.剃須刀案例 ....................................................................................157
4.3.手機(jī)案例 ........................................................................................172
4.4.礦泉水瓶案例 ...............................................................................181
4.5.萊卡相機(jī)案例 ...............................................................................194
4.6.藍(lán)牙耳機(jī)案例 ...............................................................................211
4.7 汽車案例 ........................................................................................225
第5章 動(dòng)畫(huà) 05
5.1.動(dòng)畫(huà)窗口 ........................................................................................236
5.2.動(dòng)畫(huà)案例(一) ...........................................................................243
5.3.動(dòng)畫(huà)案例(二) ...........................................................................246
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